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About Me

Design that thinks in systems from brand identity to product experience.

Design that thinks in systems from brand identity to product experience.

UX/UI and brand designer with experience across product, agency and enterprise work. I've owned projects solo from research to final delivery, and worked inside larger teams alongside other designers, PMs, and engineers; always looking for the systemic thinking that turns a good idea into something that scales.

UX/UI and brand designer with experience across product, agency and enterprise work. I've owned projects solo from research to final delivery, and worked inside larger teams alongside other designers, PMs, and engineers; always looking for the systemic thinking that turns a good idea into something that scales.

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My Approach

I believe that good design isn't decoration, it's a way of thinking that turns ambiguous problems into products people actually want to use.
My job is to find the signal in the noise: understand what a business needs, what users are struggling with, and design the smallest, sharpest solution that satisfies both.

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What I Do

I work across brand and product design, with depth in the areas that matter most for shipping work that holds up beyond the first release:

I work across brand and product design, with depth in the areas that matter most for shipping work that holds up beyond the first release:

I work across brand and product design, with depth in the areas that matter most for shipping work that holds up beyond the first release:

UX/UI Design

UX/UI Design

User research, wireframing, prototyping, and high-fidelity UI for both consumer and enterprise products. Grounded in how people actually behave, not how we assume they will.

Design Systems

Design Systems

Building and scaling design systems and internal tools that keep experiences consistent
as teams and products grow, so speed doesn't come at the cost of trust.

Brand Strategy & Identity

Brand Strategy & Identity

Logo design, brand guidelines, and visual systems built to hold up across a business's full range of touchpoints. Not just a look, but a point of view a brand can grow into.

Working Solo & Within Teams

Working Solo & Within Teams

Collaborating with other designers, PMs, and engineers to keep decisions aligned and moving forward. Comfortable owning a project end-to-end as the sole designer, and just as comfortable working inside a larger team.

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How I Work

01

Understand the problem

I start by getting close to the business context and the user's reality by talking to stakeholders, reviewing data, understanding constraints; before touching a single pixel.

02

Prototype fast, test early

I move quickly from concept to testable prototype. Speed at this stage isn't about rushing the outcome, it's about learning faster than the alternative.

03

Iterate with intent

Feedback isn't a checklist to clear. It's information. I refine based on what actually improves the experience, not just what's easiest to implement.

04

Ship and own the outcome

A design isn't done when it's handed off. I stay close to delivery to make sure what ships matches the intent. And I measure it against the goals we set at the start.

Selected Work

A look at how these principles play out in practice, from productivity tools to enterprise platforms and brand systems.

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